The Impact Of Virtual Worlds On Travel

The tourism sector stands to benefit tremendously from the use of Metaverse technology. The greater availability of new and better sources of inspiration for travelers is one of the perks that stands out the most

Jai Hamid – Survey shows Metaverse will have an impact on how people travel
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Virtual Society

Throughout history, the world has experienced tipping points – or a fundamental change in the nature of being human. How many have occurred throughout human history is subject to debate. From my perspective, we have experienced two and could be heading towards a third. Several forces are converging to create the possibility of a third tipping point. When we consider the advances of artificial intelligence, biotechnology, human-machine convergence, advances in brain science, and new computing paradigms – it’s not a stretch. Add to that list the evolution of virtual societies.

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It’s The 2023 Prediction Season

It seems like you blink and prediction season is upon us again. Futurist Bernard Marr shares his top ten technology trends list in the video below and associated article. He touches on AI, Metaverse, Web3, Digital Twins, 3D Printing, CRISPR, Quantum Computing, Green Technology, Humanoid Robots, Autonomous Systems, and Sustainable Technology. A very good list from a technology standpoint. It’s time for this ritual to focus as much on geopolitics, economics, philosophy, and society, as these domains will play a significant role in shaping possible futures.

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Building On Belief – For The Love Of Running

I had the pleasure of joining this One Vision podcast to discuss the future of running. As a sponsor of many marathons, TCS sees science and technology as an enhancer of the running experience, health, wellness, and performance. The podcast includes perspectives from Susanna Sullivan, a public-school teacher and competitive runner. The abstract of the session follows.

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The Metaverse Handbook

The Metaverse is now one of those buzzwords we can expect to hear about for some time to come. With that in mind, I just finished reading my latest book titled The Metaverse Handbook. The book covers the following:

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An Endless Possibility Space

In times of significant change, society has followed two distinct paths that represent the Opposing Forces of Innovation. This subway diagram focuses on these two paths: one that enhances human development (green), and one that diminishes it (red). The station stops are the major impacted domains in either direction – but we could add several other stations based on the number of Building Blocks available to society. Click on the visual to expand it.

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Our Immersive Future

I have long believed that the way we interact as humans is on an accelerating journey towards massive change. Whether the next interaction frontier involves the brain or a broad Metaverse vision, it is almost certain that how we interact will change. There have been several waves of change to our interaction paradigm through at least three stages of transformation. However, the next transformation will alter many long-standing beliefs, and as we explore possibilities, emerging scenarios can be very illuminating.

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Web3

The current buzz surrounding Web3 represents the convergence of multiple domains. In the past, Web 3.0 represented the semantic web, which focused on making Internet data machine-readable. Web3 has moved to a broader place, including the Metaverse and decentralization. The metaverse is described by Wikipedia as a network of 3D virtual worlds focused on social connection. The metaverse itself is a huge buzzword these days, but its origins date back to Author Neil Stephenson when he coined the term in Snow Crash, a dystopian cyberpunk novel published in 1992. In the novel, the metaverse is described as a 3D shared virtual world – a whole universe of shared virtual spaces seemingly linked together with an ability to teleport between them. Games like Minecraft and Fortnite are close to the vision that he foresaw. You can explore more on the metaverse here.

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The Great Reduction: A Metaverse Counterpoint

I would define reductionism as the concept of depicting something – or rather mirroring or simulating something – that can pass as a useful and entertaining copy of the real thing.

Gerd Leonhard – The Great Reduction

Yesterday I posted about the Metaverse and shared a video that described how Norway envisioned a future where the Metaverse provided endless possibilities, improving the lives of generations to come. Having seen the post, Futurist Gerd Leonhard shared one of his recent posts with me.

As he and I have discussed in the past, the future is all about balancing the opposing forces of innovation. This has always been true about innovation, reflected in examples like fire positively transforming the world, but also burning down villages – and so it is with the metaverse. The quote and related post above positions the counterpoint to the Norway video. I’ve included a separate video from Gerd’s post below that underscores his message.

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The Metaverse

Once a niche concept beloved of tech enthusiasts, the idea of a centralized virtual world, a “place” parallel to the physical world, has careened into the mainstream landscape this year, as epitomized by Facebook’s decision in October to rebrand as Meta

Peter Allen Clark – The Metaverse Has Already Arrived. Here’s What That Actually Means

That quote from a recent article speaks to the growing buzz around the metaverse. As the article states: “the promise of the metaverse is to allow a greater overlap of our digital and physical lives in wealth, socialization, productivity, shopping and entertainment. Essentially, the metaverse is an evolution of the current Internet. Although today’s version involves goggles, tomorrow it’s all about glasses. John Riccitiello, CEO of Unity describes the use of glasses this way: “You’re walking by a restaurant, you look at it, the menu pops up. What your friends have said about it pops up.”

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